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Save Claire Johnson from her kidnapper using "time window", a power that allows you to see and hear either the past or the future for each room, but choose wisely which one to hear from. One might reveal more truth that the other.

Comments

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This was pretty cool, although sometimes the Next button didn't work, had to Right click -> Forward to advance. But overall I liked the idea a lot and the art is pretty neat. Also, I liked interacting with the chairs. "Justice doesn't rest" made me giggle :)

I don't know why the next button did not work for you, but I am glad you  enjoyed it. Also that phase is my favorite as well.

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Great game! I save the girl and found who was behind it ;) (no spoiler) I like the artwork btw

Thanks for the game! 

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Thank you so much for enjoying my game and saving the girl.